
SwarmZ
SwarmZ is a simple click/touch to move, stand still to shoot, pixel roguelike game where you have to survive from swarm of zombies. Keep your distance, kill all zombies, and survive until the end.
Made for Pixel Game Jam - 2025.
Features 🎉
- Simple control, click or touch to move, and stand still to shoot
- Basic stats system to keep you alive longer and defeat more zombies
- Roguelike system where you can choose from 3 different randomly selected upgrades or skip it for every level up
- 5 different upgrade rarities available
- 20+ different different upgrades to choose from
- 2 different game modes to play
- 4 different weapons to use
- Mouse & Touchscreen control support
- Endless fun
- Maybe more in the future...?
Control 🎮
- For Mouse:
- Left Click to move around
- Stand still to shoot
- For Touchscreen:
- Touch to move around
- Stand still move to shoot
Latest Version 🏷️
Version 1.0.0 - Check the Devlog for update details! Only the latest version is available to play in browser.
Assets Used 📦
- "8-bit Game" Music by Vlad Krotov from Pixabay: https://pixabay.com/music/video-games-8-bit-game-158815/ (License) (License)
Feedback & Support 💡
Have suggestions or found a bug? Let me know in the comments
Updated | 7 hours ago |
Published | 1 day ago |
Status | Released |
Platforms | HTML5, Windows |
Rating | Rated 3.8 out of 5 stars (4 total ratings) |
Author | Rizki Ramadandi |
Genre | Shooter |
Made with | Godot |
Tags | Arcade, beginner, pixel, Pixel Art, pixelgamejam2025, Roguelike, Zombies |
Average session | A few minutes |
Languages | English |
Inputs | Mouse, Touchscreen |
Download
Download
SwarmZ-v1.0.0.exe 99 MB
Development log
- [Version 1.0.0] Initial Release1 day ago
Comments
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well I survived! I tried it on easy first, and then went straight to impossible. I think Easy was more fun, impossible got to a point where all the zombies were clumped in the middle so it was more of a case of just staying out of the way and preying for a damage boost but i beat it. I used the "weak" machine gun on that one.
with a bit more balancing I think it could be great! I didn't think I'd like the "click to move" but was quite suprised at how much I did actually like it. nice work.
Congratulations on surviving.
Since the upgrades come in random, to win you really need to be lucky to get the upgrade that you wanted :D.
The balancing is quite a challenge itself, at least for me.
Glad you like the “click to move” control.
honestly I wouldn't even know where to begin with balancing something like this, so I think what you've got so far is great. I essentially focused mainly on grabbing damage and firerate at any opportunity. that seemed to do me well. I survived so i must be doing something right haha. thanks again and good luck in the judging! :)
Thank you! Good luck to you too.